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[GameLink] Rawhide (Konami)
ReelSize: 3x5
Paylines: 30 Line
Provider: Konami
Features: MysterySymbol, WinMultiplier
This means that there will be a large stack of different symbols in each spin. Some games will also allow mystery symbols to become wild or scatter, but this one can only become general symbols.
You can see that there is a long string of "-1" appearing in the reel strip, which is the location of the mystery symbol. I use the symbol B to represent it.
At the bottom of the symbol area, there is a row of W1+~XN6+ areas. W1+ represents the number of symbols of W+H1 after the mystery symbol changes to H1. X1+ represents the number of symbols that are neither W nor H1 after the mystery symbol is changed to H1. (Red background)
In the combination area, calculate for the general combo W1~WN6 and the combo W1+~WN6+ after the mystery symbol changes. After sorting out all the combos, organize the RTP of all symbol combos into a table. (Orange background)
Finally, according to the weight of the mystery symbol changes, the RTP of each situation is weighted, and the expected payout of the base game can be obtained. (Yellow background)
Finally, multiply the expected payout of free game by the number of free spins and multiplier to get the average payout of free game. Bring it back to the base game and get the RTP of the entire game.
Note: The reel strips used in the par sheet may not be the real strips of the game.
Parsheet_17 - Rawhide (Konami)
ReelSize: 3x5
Paylines: 30 Line
Provider: Konami
Features: MysterySymbol, WinMultiplier
Game Instructions
The feature of this game is the mystery symbol, each reel has a large stack of mystery symbols, and the mystery symbol will be randomly changed into other symbols every spin (excluding wild and scatter symbols).This means that there will be a large stack of different symbols in each spin. Some games will also allow mystery symbols to become wild or scatter, but this one can only become general symbols.
Model Descriptions
Base Game
Because the mystery symbol will provide additional combos, calculations must be made for each situation after the mystery symbol changes.You can see that there is a long string of "-1" appearing in the reel strip, which is the location of the mystery symbol. I use the symbol B to represent it.
At the bottom of the symbol area, there is a row of W1+~XN6+ areas. W1+ represents the number of symbols of W+H1 after the mystery symbol changes to H1. X1+ represents the number of symbols that are neither W nor H1 after the mystery symbol is changed to H1. (Red background)
In the combination area, calculate for the general combo W1~WN6 and the combo W1+~WN6+ after the mystery symbol changes. After sorting out all the combos, organize the RTP of all symbol combos into a table. (Orange background)
Finally, according to the weight of the mystery symbol changes, the RTP of each situation is weighted, and the expected payout of the base game can be obtained. (Yellow background)
Free Game
The reel strip of free game is the same as base game. There are no other rules except for all payouts doubled, so just copy the base game's spreadsheet.Finally, multiply the expected payout of free game by the number of free spins and multiplier to get the average payout of free game. Bring it back to the base game and get the RTP of the entire game.
Simulation Result
File Download
Here is the par sheet of this game, if you are interested, you can download the par sheet file for research.Note: The reel strips used in the par sheet may not be the real strips of the game.
Parsheet_17 - Rawhide (Konami)
[遊戲連結] Rawhide (Konami)
滾輪大小: 3x5
連線方式: 30 Line
遊戲開發商: Konami
遊戲特色: 神秘圖標、得分倍數
意思就是每一回合都會有不同圖標的大量堆疊,有些遊戲也會讓神秘圖標可以變成特殊圖標,不過這款只能變成一般圖標。
可以看到滾輪表裡面有一串很長的"-1"出現,就是神秘圖標的位置,在這邊我用符號B 來表示它。
在符號區的最下方,有一排W1+~XN6+的區域,W1+代表的是神秘圖標轉變為H1之後W+H1 的圖標數量。X1+代表的就是神秘圖標轉換為H1之後非W也非H1的圖標數量。(紅底)
接著在組合區,要針對一般的連線W1~WN6及神秘圖標轉換後的連線W1+~WN6+去做計算。整理好所有連線情況後,將所有圖標連線情況的RTP整理成一個表格。(澄底)
最後根據神秘圖標轉換的權重,對每一種情況的RTP進行加權,就可以得到主遊戲的期望值了。(黃底)
最後將免費遊戲的期望值乘上觸發場次以及得分倍數,就可以得到免費遊戲的平均得分了,帶回主遊戲後界可以得到整個遊戲的RTP了。
注意:試算表中使用滾輪未必為遊戲真實滾輪。
模型教學17 - 神秘圖標 Rawhide (Konami)
滾輪大小: 3x5
連線方式: 30 Line
遊戲開發商: Konami
遊戲特色: 神秘圖標、得分倍數
特色介紹
這款遊戲的特色是神秘圖標,每一個滾輪中都會有一段大量堆疊的神祕圖標,而神秘圖標每一回合會隨機轉換成其他圖標(不含百搭及分散圖標)。意思就是每一回合都會有不同圖標的大量堆疊,有些遊戲也會讓神秘圖標可以變成特殊圖標,不過這款只能變成一般圖標。
模型說明
主遊戲算法
因為神秘圖標會提供額外的連線機會,所以要針對神秘圖標變化後的每一種情形去做計算。可以看到滾輪表裡面有一串很長的"-1"出現,就是神秘圖標的位置,在這邊我用符號B 來表示它。
在符號區的最下方,有一排W1+~XN6+的區域,W1+代表的是神秘圖標轉變為H1之後W+H1 的圖標數量。X1+代表的就是神秘圖標轉換為H1之後非W也非H1的圖標數量。(紅底)
接著在組合區,要針對一般的連線W1~WN6及神秘圖標轉換後的連線W1+~WN6+去做計算。整理好所有連線情況後,將所有圖標連線情況的RTP整理成一個表格。(澄底)
最後根據神秘圖標轉換的權重,對每一種情況的RTP進行加權,就可以得到主遊戲的期望值了。(黃底)
免費遊戲算法
免費遊戲的滾輪表跟主遊戲一樣,除了所有得分兩倍之外沒有其他的規則,因此就是複製主遊戲的試算表過來就可以了。最後將免費遊戲的期望值乘上觸發場次以及得分倍數,就可以得到免費遊戲的平均得分了,帶回主遊戲後界可以得到整個遊戲的RTP了。
模擬結果
檔案下載
以上就是這一款遊戲的模型教學,有興趣的可以自行下載試算表研究注意:試算表中使用滾輪未必為遊戲真實滾輪。
模型教學17 - 神秘圖標 Rawhide (Konami)
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